Properties
Private _divide
_divide: number
Private _glenv
_glenv: GLEnv
Private _intensity
_intensity: number
Private _radius
_radius: number
Private _visibility
_visibility: boolean
Accessors
visibility
- get visibility(): Boolean
Methods
draw
- draw(render_stage: RenderStage, gocs_to_clip: Matrix, view_to_gocs: Matrix): void
Parameters
render_stage: RenderStage
gocs_to_clip: Matrix
view_to_gocs: Matrix
Returns void
setIntensity
- setIntensity(value: number): void
setMie
- setMie(value: number): void
setRadius
- setRadius(value: number): void
setRayleigh
- setRayleigh(value: number): void
setScaleDepth
- setScaleDepth(value: number): void
setSunRate
- setSunRate(value: number): void
setVisibility
- setVisibility(flag: boolean): void
太陽を表現するクラス